1662 issues found

7

Votes
Active
Hi RL Team,
regarding the creation of animations it would be a perfect addition if we could change & animate the scale of different body parts of a character directly in iClone7 (Squash and Stretch). Something like the Avatar Proportion settings for Non-Standard characters, but animatable...More
  •  2
  •  1572
Submitted by ToKoMotion

0

Votes
Not Reproducible
Hello, I have a major issue with iclone 7. When I try to add any iclone 7 motions to any characters in iclone the whole program crashes....More
  •  1
  •  1564
Submitted by bigrah_2000

1

Votes
Active
Why doesn't the Camera's pivot turn with the Camera when you rotate it? I'm manually having to track an object flying over a house because the "Look at" makes the Camera fly towards the object by the end of the animation.
My first issue is with the "Look at Object" feature for the Camera....More
  •  1
  •  1561
Submitted by TucsonDoobie

0

Votes
Released
To reproduce:
1. Import anything as FBX to 3DX > iClone
2. Set Pivot to middle/middle (optionally you can do "Reset Transform" / "Reset Scale" but that does not fix the problem)...More
  •  4
  •  1561
Submitted by 4u2ges

0

Votes
Assigned
When I connect the camera to a dummy with position
At the Camera align it jumps away....More
  •  2
  •  1560
Bug
Submitted by rosuckmedia

5

Votes
Assigned
According to the iClone manual, it should be possible to use IK with non-human characters using Bone Edit Mode in the Edit Motion Layer panel and enabling the IK Constrain option. However, the following steps will demonstrate that IK currently seems to be broken for non-human characters:...More
  •  0
  •  1557
Submitted by Hookflash

0

Votes
Active
it gives error
the application was unable to start correctly (0xc00007b).
i've uploaded my dxdiag option images as well as error image ....More
  •  1
  •  1555
Submitted by ahmad.raza0323

6

Votes
Active
Reallusion software is about realism, and arguably the biggest aspect of human realism that we look for in renders is breathing. In order to be 'life-like', and not static or robotic, things like subtle movements and blinking are great, but the thing that would really seal the deal is breathing...More
  •  2
  •  1553
Submitted by Apollonius

0

Votes
Released
Hey RL-Team
After repeating this procedure again and again the must be a BIG BUG .
Try to do the following steps...More
  •  3
  •  1552
Bug
Submitted by 2IDs media:design

11

Votes
Active
would be amazing if you could also support .glb format on iclone
its very convenient exporting it that way from blender cause it also keeps the bones and shape keys animation...More
  •  0
  •  1550
Submitted by ahingel