After about 60 frames all my screens go black then recover, however the iclone camera windows whether a camera or preview have whited out . the animation time line continues to run. this happens regardless of the display mode (PBR or Traditonal ). the program responds to all commands afterward...More
The iclone7's automatic updater downloads the patch; my system, W10, refuses to overwrite the iclone.exe The process aborts. As I paid for the early bird iclone7, it shows up as free in my order history (!!...) and I don't find the patch to upgrade manually. Please, remedy! I get upset this...More
I don't know if this will already be coming for iclone 8 but foot alignment is done with the Layer Editor and should exist in the Curve Editor. iClone 8 may resolve all position issues and maybe this is not needed....More
Currently iClone does not support the ability for a user to INPUT TEXT for the Substance Designer TEXT NODE. Please add support for that. Today the only option is to construct a Substance with multiple pre-defined text strings, and use a Switch node, but that is a major restriction. Attached...More
On the Plug-in menu in iClone 7.2 there is a side menu from popcornFX labelled 'on line manual'. This item when clicked goes to the default browser (latest Firefox for me) and displays an error message: Looking for something at Reallusion.com ?...More
I exported my animation from UE4 and imported it to iClone 3DXchange 7 and it seems fine. I converted it to a non-standard character and it plays back correctly in the viewport. When I send it to iClone 7 the animation rotation is wrong. The hands should be pointing down the Y-Axis but the...More
Recently updated from 7.8 to 7.81- before hand everything worked fine. Using an .iavatar asset exported from the latest character creator 3. Nothing unusual. The scenes worked fine....More
PROBLEM: As a result of Substance Designer updates, it now writes MDL files in an updated format. The current MDL format is "1.5" and it fails to load into iClone....More
The error happens when using either characters from iClone 7.73 or other imported characters through 3DExchange, correctly setup with footcontact limits. This error is regarding manual animation by using the gizmos and the mouse 1. Place any character on ground 2. Turn off "Footcontact"...More