Before release 7.3, the user could select multiple sub-props in the View Port (so the scene itself), by holding the Control key and then left-clicking each sub-prop that needed to be selected. This is no longer possible in 7.3, because selecting a sub-prop in the View Port now requires a double...More
I have an issue with Motion Plus files imported from Iclone 7 to CC3.4 to export to Unity I have simple repro steps 1-Open your character from CC to Iclone...More
Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course : 1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
If the name of the file ends with "__DazRoughness" it's supposed to be converted to a roughness channel using the DazIni settings. However, any file with that name throws an error. Worse, a file with "__Specular" is supposed to be loaded into the roughness channel, but reversed. It is just...More
We are working on a pirate type film and decided to use iclone 7 entirely for this. We have found that once we have made now fully working softcloth sails with iclone 7 we are unable to introduce any prop with iclone 5 based bullet engine physics! Please give advice to iclone users on this...More
My post here: https://forum.reallusion.com/427430/OFFICIAL-iClone-77-Issues-Thread?PageIndex=2#bm427692 I don't want to stay with 7.6.1 cause I cannot use the new program that came out, I am assuming,...More
The bone edit mode, within the edit motion layer tool, no longer works when I select the bones from the viewport since the update. I was able to do so in iClone7.7 with no issues. The FK mode works fine, but the IK mode does not. It makes selecting and editing the extended bones easier....More