1662 issues found

0

Votes
Closed
(See video)
I have a little seen simulation a bus stop. The bus pulls in and blocks the characters. I then make the characters invisible. Everything looks fine. But, I did rewind and reran the scene looking for problems, and my main characters hair physics go wild. While I was able to work...More
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Bug
Submitted by bobu2357

0

Votes
Closed
Hi I use an e-reader for the manual and the print is hard to make out. Could the print please be changed to black. Also would it be possible to publish the manual as an e-book. Many thanks...More
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Submitted by thofi

1

Votes
Active
Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course :
1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
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Submitted by mtakerkart

0

Votes
Released
Hello. I was experimenting with the IBL Baker on the Self-Illumination.iProject scene using a different HDR. I had global illumination on while doing this and for some reason after a second bake iClone crashed. Upon restoring iClone, the viewport only displayed a dark scene with very minimal...More
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Submitted by veegyp

1

Votes
Active
When using the Edit Motion Layer to do key frame animation, the locks to hold the hands and feet in a set location fail if the root bone is moved. The hands and feet move in arcs between the keys, returning to the proper location only at the keys. So in between keys, they move instead of remaining...More
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Submitted by Rampa

0

Votes
Closed
I have attached a project file with just the PopcornFX Blast effect and with camera switching enabled. This is a stripped-down version of a project I'm working on.
The first camera (Camera(0)) shows the Blast effect. The second camera (Camera(1)) looks in a direction away from the effect,...More
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Submitted by animagic

1

Votes
Active
On Iclone 8 please make it so that characters can freely scale using the scale tool, and allow this to be an animatable property (so characters can grow or shrink) thanks....More
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Submitted by davidmaximo

0

Votes
Not Reproducible
I contacted nvidia and they told me the problem is iclone.
Please I need to finish a work and I need assistance urgently
Thanks!...More
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Bug
Submitted by cynsegura

0

Votes
Not a Bug
I tried this pipeline (https://www.reallusion.com/iclone/pipeline/flow_motion_daz3d_export.aspx) with all Genesis generation and was unable to get it working.
The animation runs correctly in 3D Xchange, but after export it in BVH format and import it to DAZ Studio the initial pose is wrong...More
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  •  1163
Submitted by MBusch

0

Votes
Active
Is Iray supposed to be compatible with SpeedTree?
I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves.
See attached render....More
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  •  1163
Submitted by kabanda