1662 issues found

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This is getting ridiculous. Same Project file, 913Mb. I create an animated wheel using a Dummy object as shown, a cube. I add that Prop to my Props so I can drag-n-drop another copy into the Scene. When I do this, as the picture attached shows, the animated wheel is "scaled" out of proportion...More
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Submitted by TucsonDoobie

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I find myself sending characters to CC2 so that I can replace the costume and then bring them back to IC7. I wish I could have an option to replace the costume from IC7 or replace the character....More
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Submitted by pedrosura

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Votes
Released
I found the following issue:
1. I created 2 cameras
2. assigned the Camera Switcher to camera 1 at frame 1...More
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Bug
Submitted by RobertoColombo

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I would strongly advise the development team to be very cautious "opening" iclone to 3rd party developers to be able to add plugins by the truckloads - This IS a double edge sword ;;; it can provide progress and certainly bring great tools on one end
On the contrary fragment the program and...More
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Submitted by robmbaker

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Please see Slide 1 for proposed draft of Background Renderer (BR) interface
End user should be able to execute a single .mi file in the batch and render the whole or partial list of frames.
Frames range...More
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Submitted by 4u2ges

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Votes
Not a Bug
I tried this pipeline (https://www.reallusion.com/iclone/pipeline/flow_motion_daz3d_export.aspx) with all Genesis generation and was unable to get it working.
The animation runs correctly in 3D Xchange, but after export it in BVH format and import it to DAZ Studio the initial pose is wrong...More
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Submitted by MBusch

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I have a project which will not open anymore, around 1.5 gig As soon as the file got larger than 1.33 gig, it failed. Opening file manager I can see the program fails when it hits around 1.33 gig. Why is this a restriction, it functions fine while it is open at that file size.
I have tried...More
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Bug
Submitted by ebarila

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Is Iray supposed to be compatible with SpeedTree?
I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves.
See attached render....More
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Submitted by kabanda

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I've struggled with setting up displacement textures generated by 3DCoat to work in iClone 7. The workflow presented by Reallusion's tutorials/doc only seemed specific to displacement examples iClone provides but in general tessellation and displacement settings are in iClone are scattered...More
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Submitted by Ascensi

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With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
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Submitted by imaginationseven7