1662 issues found

0

Votes
Assigned
On a character with alpha hair, the toonshader outlines the mesh instead of alpha channel if there is an object too far behind.
CLOSER THAN 3mt: all works fine.
BETWEEN 3-7mt: jagged edge....More
  •  3
  •  1153
Submitted by Matt GH

0

Votes
Active
Hello RL,
I kindly ask if it is possible to increase the maximum number of trees that can be planted with the gardening tool: today it is limited to 50 and you can imagine that if we want to populate a wide region, we should have the possibility to plant at least 1000 trees or more.
Can you...More
  •  0
  •  1152
Submitted by RobertoColombo

0

Votes
Not a Bug
I have a friend who claims to have gotten an email from you guys stating that in the near future Live link for UE4 was going to be free. I was highly doubtful, and told him it was most likely spam, as I have seen no-one mention it anywhere. Can you put this to rest?
I am a developer who desperately...More
  •  2
  •  1151
Submitted by insectula

0

Votes
Not a Bug
Hi,
today we noticed that the morph creator left his function in the latest version off iclone( 7.4.2426.1) The area is greyed out and the morph creator window will not be visible(NOT opened in the background) or popup. The prop is selected.
Any ideas?...More
  •  1
  •  1151
Submitted by 2IDs media:design

2

Votes
Active
When using a lot of speedtree objects in a scene, it soon becomes impossible to keep track of speedtre objects (ex. switching between visible/not visible (to save resources when doing animations), keep overview of which objects is placed in a certain location in a scene, etc...). The ablity...More
  •  0
  •  1151
Submitted by jsvang

0

Votes
Not Reproducible
Hi my kinect XBOX 360 works without any problems, but the Kinect Mocap Plug-in - Xbox 360 v1.21 Trial says "initiation fail"
I've unistalled all sdk versions from my pc (windows 10) and installed only the mocap plug-in. Like this the kinect doesn't work with for example Skanect, but as I install...More
  •  2
  •  1149
Submitted by benjanowitz

0

Votes
Released
>>> This is being reported against iClone 7.3. It may or may not apply equally well to CC3 <<<
This is a two-part suggestion:
a) Split the Preview and Render actions into two panels (a.k.a. "tabs")...More
  •  2
  •  1148
Submitted by justaviking

1

Votes
Active
Hello, when I open any of my projects the facial expressions on my characters are now all completely messed up, it seems like the "expressiveness" has been dramatically increased for all facial features. Also, when I replace a character in my project (by selecting it and then importing a new...More
  •  1
  •  1148
Bug
Submitted by Jenova

1

Votes
Assigned
They have already put in the "Issue 5319 png export is not working properly alpha export ... " and " Issue 5239 Export PNG image with transparent background is broken ... ", I wanted to add that TGA does not work transparency either.
Waiting for the final update of the year, to create the...More
  •  0
  •  1146
Submitted by menro28

0

Votes
Active
While Quality control may not be much useful for stills rendering, it might be quite valuable for rendering animations. Preset samples count for the entire export batch maybe too much for rendering specific frames in the animation sequence. Quality control might help to arbitrary lower samples...More
  •  3
  •  1145
Submitted by 4u2ges