since 9.1 any time an item is added or updated to a custom library inside the program, two icons are created one is a link to the item itself, the other is a link to a shortcut. this happens both in Iclone and CC. however if a custom item is exported into a custom library via Xchange this...More
The Near and Far values for the Clipping Plane for a camera can no longer be set independently. The default is a range between 0.1 and 999.0 (used to be 1 and 9999). When changing one of the values, the other one follows. For example, when setting Far to 9999, the value of Near becomes 1...More
Hi, Newbie here. I am trying to create a conference scene and have a voiceover of a lot of people talking and a calm background music, but because i have used the default imotions to animate alot of the dummy characters in the scene they are all talking. How do i get the imotion for talking...More
In iClone7.91 it’s possible to use “Reduce Lip Keys” feature. This is a great feature which helps to improve the lip sync. It would be really great help, if you export just Visemes from iClone 7 in whatever form so it could be imported to the CA4. In CA4 are sometime too many Visemes. By loading...More
Dear Development and Marketing Team, Could you please make iClone a more professional and competitive tool. Almost all tools that are free like unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More
Since I updated to 7.7 IClone crashes when I mark a post effect in the timeline. In general I experience increased crashes when working with the timeline and curve editor (memory can't be read - as per screenshot). To replicate only a simple post effect needs to be created in a new scene and...More
When get the position of the bones from an avatar and then set the value cause the bone move. This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
With a non standard character when you swap it for a different non standard character all expressiveness values are at a 100% on the character even as the values on the face key panel expression values is correct. To make the character match the values of the keyframes, I have click on every...More