1662 issues found

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I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

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Had been stable up to that point. Now, randomly crashes anytime whether going through menus, building scenes, or just generally loading avatars....More
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Bug
Submitted by moosejaw45

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Released
Iclone 7.2 crashes when trying to export a .png render
Whenever I render a sequence of images and try to create a new folder or sub folder to place the image into, 7.2 instantly crashes.
-----------some apparently reported this for windows 7 THIS IS NOT SOLVED IN WINDOWS 7...More
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Submitted by 3d guy1

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Released
If you load Iclone and then perform a "NEW" project and the press the "EFFECT" TAB in the timeline. Iclone crashes....More
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Bug
Submitted by paro_3453

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I tried the trial of faceware and the results were horrible. Does this system track based on skin color? I have dark brown skin...are darker skin tones not conducive to how the faceware system is calibrated?...More
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Submitted by jesims1964

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Assigned
I have multiple GPUs, both Nvidia GeForce GTX Titan and Nvidia GeForce GTX Titan Black. Drivers are up to date. They both worked with the Iray render 1.41. Like the other posts, the GPUs show up in the hardware settings but when previewing or rendering, it says GPU- None and doesn't use them...More
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Submitted by Iz3D

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On the Tonemapper Template menu, if you pick one, there is no obvious way to return it to the original default setting.
I had to open a new project to discover that the default template is "dscs315," which appears a long way down the list, and a user would never guess that was the original...More
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Submitted by justaviking

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I would like to suggest an export feature that would allow for ARKIT blendshape export to use in Unreal Engine. Currently right now only the body morphs work. But the facial blendshapes do not. A conversion setup would be great to allow for use with the ARKIT in unreal....More
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Submitted by gamerfuzion

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Votes
Not a Bug
When it exports the items they are exported as single items of a group not a whole FBX like in the tutorials. For example, if using the Walls and Towers kit in iClone and I add pieces like a door, steps and balcony. When I export it, it exports as three items of a group not one complete FFBX...More
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Submitted by SagaStudios

1

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Use of billboards causes rendering to freeze. This is something that I absolutely need. Running IC-7-Rov-OFF.reg DOES NOT WORK. I've included the system information file for my setup. Please, please, PLEASE address this. This problem severely limits my use of iClone....More
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Bug
Submitted by dr_tyson_839241