I see that other people have been given a solution to this problem, but the answer is not public. Please help. GPU reporting out of memory when only about 5 percent is used....More
Hi, I just purchased the leap motion profile but when I launch the installation i get an error message saying: The edition of Motion LIVE Plug-in for iClone installed in you computer will not use the data in this Plug-in, you don't need to install this plugin. The Plug-in installation will...More
Hey RL, actuall Substance settings are so massive that it takes hours to walk trough all settings and if you have tweaked them another hour to find the sets settings in the down leveveld settings....So our idea....why not implement such asystem like Daz Studio has? Display all setting......More
I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone. The characters from CC3 however, has problems around the knee area...More
Hello I am brand new to Reallusion software and must still learn everything about everything. There is so much potential but the learning curve is extremely overwhelming!...More
It would be helpful for many to attend a series of workshops with a live instructor. I know that the user base is large and scattered around the world, but for some, "live" certified instructor led workshops/classes are a much better learning solution than youTube and/or webinars! Just a...More
because of great plugins like as Perception Neuron Plugin, Faceware Plugin, Curve Editor Plugin ... existing the great timeline, morpth creator, facial expressions and related and several tools inside iClone to creating simple and effective animations, its great software for character animation...More
When trying to have a character look at one of its body parts, or an object linked or attached to it, I get the message "Look-at failed. Selected item cannot look at sub-object of itself". It would be VERY hand if we could look at such objects. I may be wrong, but it seems that in an earlier...More