1662 issues found

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I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

1

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Please bring the fur material for Iray too. Its one of the most important.
They have it on DAZ....More
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Submitted by ahingel

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On the Tonemapper Template menu, if you pick one, there is no obvious way to return it to the original default setting.
I had to open a new project to discover that the default template is "dscs315," which appears a long way down the list, and a user would never guess that was the original...More
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Submitted by justaviking

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I tried the trial of faceware and the results were horrible. Does this system track based on skin color? I have dark brown skin...are darker skin tones not conducive to how the faceware system is calibrated?...More
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Submitted by jesims1964

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Released
If you load Iclone and then perform a "NEW" project and the press the "EFFECT" TAB in the timeline. Iclone crashes....More
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Bug
Submitted by paro_3453

0

Votes
Not a Bug
i exprorted the obj from morph creator and imported into blender
i just opened the mouth and imported back to morph creator but the result is like that on the image attached.
from zbrush works great but from blender no...More
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Submitted by ahingel

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Had been stable up to that point. Now, randomly crashes anytime whether going through menus, building scenes, or just generally loading avatars....More
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Bug
Submitted by moosejaw45

3

Votes
Active
could we please have an auto breathe motion option for avatars (just like autoblink) added to iClone.
Something as simple as a breathing motion can really go a long way in assisting to bring the avatar alive
thanks...More
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Submitted by Darren01

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The following error appears in UE 4.22 after activating Reallusion LiveLink and transferring characters:
"Unhandled exception
UE4Editor_Sockets...More
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Submitted by Zinnzade

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Votes
Assigned
When you set an angle like 359 degrees on frame 1 with code like this:
control=transform_settings.GetControl("Rotation/RotationZ")
control.SetValue(RLPy.RTime(time_value), float(math.radians(rot_z)))...More
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Submitted by The-any-Key