1663 issues found

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It would be good to get the selected bones from Face puppet editor....More
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Submitted by The-any-Key

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New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient.
Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
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Submitted by 4u2ges

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Assigned
When using SetData("Position/PositionX"...) on props there is no issue. It works fine.
But when try use it on an avatar will set it to the wrong position.
pos_x=-1084...More
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Submitted by The-any-Key

0

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Closed
All the required functions appear to be funtioning.
All settings are green.
Diagnosis show hands and skeleton...More
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Submitted by larryjbiz

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Assigned
When spotlight or shadow caster beam angle is blunt (above 150 degrees or so) and the soft shadow is ON, objects receive patterned stripes. Stripes width and angle would vary depending on beam angles (XYZ). It is most noticeable while beam angle is close to 180 by any axis, that is when stripes...More
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Bug
Submitted by 4u2ges

7

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Active
Here's the thing that keeps me from adopting iClone as my go-to application for animation. You can't RIG. You can do some minor rigging tasks if you use the physics toolbox and you can rig clothing in CC3, but if you're wanting to rig for animation, you're out of luck. You basically have this...More
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Submitted by will2power71

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I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
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Submitted by Kenokocomics

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Hello RL,
as much as it happens with the "Align To" function, it would be quite convenient (especially for very complex scenes with multiple inter-crossing paths and assets) to be able to choose the path that an asset shall follow by selecting it within the Scene Manager window.
Today it seems...More
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Submitted by RobertoColombo

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Active
I have installed the pack from the latest version, using the RLD file, and I am able to drag the materials onto objects in the scene, but not onto the heightmap terrain. I think it is a bug. Would you put it into the Feedback Tracker?
This is from my current tech support with Reallusion and...More
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Submitted by rguy

0

Votes
Not a Bug
Conditions:
- Unity 2019.3.10f1
- Auto Setup for Unity v1.02...More
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Submitted by bartartanim