1662 issues found

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As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
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Submitted by robmbaker

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Released
I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error.
Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene):
import RLPy...More
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Submitted by animagic

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Assigned
Hello,
I would like to make a character that shoots footage of her self with her phone (selfie). The "look at" feature would be perfect for this, but iClone doesn't let me utilize it as the camera is linked to the characters hand.
I'm using mocap data of a person actually holding a phone...More
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Submitted by johnny.kangasniemi

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New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient.
Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
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Submitted by 4u2ges

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Votes
Closed
All the required functions appear to be funtioning.
All settings are green.
Diagnosis show hands and skeleton...More
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Submitted by larryjbiz

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Active
If the Roadmap for 2020 is not ready yet there could be something be added like
- building subscene ( like in aftereffects the compositions ) to make interactive scene possible and
- the ability to import and use SVG/ and animated GIF including to drive them ( start/stop/repeat)...More
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Submitted by 2IDs media:design

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Votes
Released
I installed the Live Link Plugin to UE4 2.42 and when closing the program it produces an error message.
I have reinstalled UE2.42 and the plugin. This occurs with a new empty project with only the live link plug in activated - if I deactivate the plugin then the error stops....More
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Submitted by pjay

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Votes
Duplicate
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention
Requests /Fix:
1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
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Submitted by doubblesixx

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Active
When you try to control the bones with edit animation layer on non human characters, iClone crushes most of the times :(...More
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Submitted by ahingel

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Votes
Active
To reproduce:
* Open "Displacement Comparison" iClone 6 demo project (you may open any other project with props featuring displacement maps)
* Do the Iray render preview (note Light hierarchy initialization is at 0.00 seconds - screenshot 1 )...More
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Submitted by 4u2ges