On the Tonemapper Template menu, if you pick one, there is no obvious way to return it to the original default setting. I had to open a new project to discover that the default template is "dscs315," which appears a long way down the list, and a user would never guess that was the original...More
With a non standard character when you swap it for a different non standard character all expressiveness values are at a 100% on the character even as the values on the face key panel expression values is correct. To make the character match the values of the keyframes, I have click on every...More
You can get really good color correction for your films using the LUT Filter Effects. I have noticed that some filter effects (or a combination of them) change the way certain PopcornFX effects look. Take fire for instance, sometimes the filters can eliminate the smoke from the fire altogether...More
01/08/20 Since the latest update both Iclone and CC3 suffer from the display port constantly freezing for a second or two during pan rotate zoom actions. Rolling both Iclone and CC3 back cures the problem. I have the latest drivers and updates for my system...More
When using final render option the HDRI glare effects are not rending ( for either to file or video ) -- Rendering from the view port works... Nvidia drivers up to date - this started after updating to the last Iclone 7.3 patch from last week....More
The current mode of rendering using the stereo anaglyph produces renders completely turned green. The beautiful colors and lighting we use Iclone for are ruined. Many other applications can produce a full color anaglyph maintaining (within reason) the colors produced by the original render...More
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
To reproduce: * Open "Displacement Comparison" iClone 6 demo project (you may open any other project with props featuring displacement maps) * Do the Iray render preview (note Light hierarchy initialization is at 0.00 seconds - screenshot 1 )...More