In CC4 we can select to export only the motion as fbx. This reduces file size and makes animation authoring much more pleasant. Attached comparison of export options....More
Hi, As the title states...I am getting unprocessed template string through-out iClone 8 after the update from the initial RC. I have attached a screenshot of one such instance....More
Title says it all, it would make life a lot easier if you could select or create a directory for the animations being converted to be put in rather than having to do them manually from the External Motion root directory after the conversion...More
For now you can only add offline facial mocap with png sequencing. It would be great to add a record button to the live face app. A lot of video recording (for me) is made off site without my computer....More
Lights aren't working with the toon shader or casting shadows. They used to. I really hope this is a bug and not an intentional change. Note that in the main screen shot, I set the self illumination to about 50% for all materials, like I always do for cleaner toon shadows. Without the self...More
Since the last update when I export a file Render Both in CC4 and iClone if I use the Max texture size output the resulting Image or Move Regardless of the format of the file chosen it comes out without the texture see attached images. Now I'm not attaching the movie because it's way too large...More
I recently bought an Asus Zenbook duo 14 because of its facilities in working with two touch screen displays. With Adobe, main tools are reorganized to have contents only on main display. It is said that Adobe has an agreement with Asus. My expectation is to have main tools that can be moved...More
Hello, The new tools in iClone 8 have made it very powerful competitor to MotionBuilder as a motion capture editor. The one feature that would really help bring iClone in-line with MotionBuilder would be to have the ability to separate animations/mocap data per body part on the main timeline...More
Request to implement a Key Prompt–to–Animation workflow where users can simply enter a prompt and automatically generate animation, audio, and character performance using pre-imported assets. Requested Features Prompt-Based Animation: Enter a key prompt (e.g., “He walks in and waves”) to...More
Hello, today i send a character from CC4 to Iclone. At the same moment all content from the content manager is marked as not installed , see photo. When clicking on apack iclone asks me to update it. Closed Iclone down, in CC4 everything looks fine, everything properl installed. In order to...More