This can be observed both in iClone 8.4 and Character Creator 4.4: After installing an older pack using the Content Manager, the items appear only white in the graphics window because there are no textures available. All items that were already installed work fine. Note that "City Elements...More
Since the update of iclone, I can't make it run properly. Animation lag, it crashes, it is very bad! While CC4 works just fine. Please help me fix that I have a lot of work to do....More
I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
https://www.dimocap.com/en/agimocap.html hello I think you need to integrate AGI MoCap into Motion Live for full-body webcam capture, as an alternative to your Rokoko and Xsens products, which are extremely expensive....More
Problem 1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other. 2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
I'd like to make a folder of commonly used motions for an upcoming project. It's a large project that will have at least 50 different types of motions. Can I make a pack for this and it show up in my content animation section like the rest of the motions? I've followed most of the tutorials...More
(I submitted this previously but the ticket was marked "Not reproduceable" and it seems to be stuck there, even though I added additional information). When I hit the "timeline" button, the timeline window doesn't open. The only way to get the timeline window to open is to go to workspace...More
I wanted to export the facial expressions and viseme animation with the unreal export settings but first to import to blender to change some bones. and the animation doesnt import to blender this way... :( i needed to do it this way cause i had to keep those bone names for unreal....More
I have not used iClone in a very long time. I created a starting pose for a character at keyframe 0 and then another similar pose at keyframe 27. Nothing happens between keyframe 0 and keyframe 26. First at keyframe 27 the pose changes. Why is there no gradual transition between the keyframes...More