I can see my created scene perfectly in quickmode but when I switch to medium or high mode some of the primary objects in the scene like rocks and trees are turning into giant triangular pixelated things. So i'm not understanding why it's not looking the same in quickmode. I cannot even get...More
There needs to be a way to resize the UI in both IClone and Character Creator. Even at 4k resolution the UI is gigantic, to the point that the actual 3d viewport is TINY if you are going to actually do anything. Compare an open scene in IClone with a similar scene in Unreal, Unity or 'any...More
The "Physics-Toolbox" structures don't seem to work in iC8 with "Bullet Physics" turn on as it should be . See animation link below... https://youtu.be/B2dlz9BtpfQ...More
I work with high width resolutions projects (> 6200px width). If I keep the viewport on that resolution (see attached example), and the render window is set for render images, iClone always crashes when I try to save the project. To replicate it, make a new project (empty or not), set the...More
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations. I think an option to export only the skeleton animation would be faster and generate less data....More
Since All Shadows have 2 controls - Cast and Receive, I encourage to include that separation into Exclude Effect. That is an ability to set only Cast or Receive per Shadow caster. That would be an invaluable addition for setting Lights/Shadows balance at a given scene, enhancing further this...More
* Clean up iclone project Project file size is almost above 1GB which is running very slowly * Saving a project takes a lot of time, approximately 08 to 10 seconds...More