It would be amazing if CC3 had a tagging system like Fuse. This is very much needed if there are a lot of assets. This allows a user to customize the tags to specific assets. Example. I have several morphs and They may have arbitrary names. If I have tags say for Female, Asian, Toon for example...More
Right now in CC3 there's a really basic spine: 3 bones, and 2 are really close to each other. This doesn't make for good deformation. It would be great if there was a better spine, more evenly distributed, especially at the lower spine. An option to add more bones, their distribution, while...More
Hi, I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making...More
When single clicking the mesh, it will always select the model, even if the part is covered in clothes, which you are trying to select. This is quite annoying when working with the clothes, as it wasn't like this before the latest update....More
On the Cloth Layer settings when you go to drag layers to sort orders, there is no way to expand that window horizontally (you can vertically) and this is a real issue when your layers have longer names that can be listed (I could only sort layers by trial and error since even the yellow layer...More
I have made an image for you which completely explains what I mean. More of this type of morph is desirable. I think that this could be the focus of a content pack....More
I can not save anything in the custom bar of cc3 anymore, not even stuff I made and stored there, I can not resave wy and how to fix? it is like that function is disabeld...More
I created some characters using the new digital human shader. Someone purchased the character from the marketplace and when loading up the character it prompts them to search for a blend map file. I created a custom one and it does not export over. Is there anyway you can change this? Right...More