1079 issues found

1

Votes
Active
When working with different characters, it's important to be able to make the best possible blend shapes for the different ones. Not being able to add or change the morph targets is a massive drawback....More
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Submitted by Attensi AS

0

Votes
Not a Bug
Create a character in CC3+ - I used the standard/default female, and added airbangs as the hairstyle.
Nothing else was changed.
I then followed the Unreal export tutorial https://www.youtube.com/watch?v=hyfKQyXvTAc to import into my unreal engine 4.27.2...More
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Submitted by websites_899962

6

Votes
Active
I know Unity is constantly updating but if your team could please add an asset in the Unity Asset Store please so it's easy to find and update. If that is not possible if you could please update the Auto-Setup Unity package you have provided us with to work with Unity version 2019.4.8 because...More
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  •  1288
Submitted by john.t.murphy.93

0

Votes
Not a Bug
Using the default settings for UE4 mesh exports I'm getting incorrect results. Character mesh does not line up with skeleton. The process was working fine until I tried using the InstaLOD for the first time. Default pose applied to character upon export.
Using the trial version....More
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  •  1288
Submitted by micahpharoh

0

Votes
Released
1. Open CC3
2. Never happens since CC3 is hanging ...
I have installed and uninstalled but remains the same....More
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Submitted by gm0124816

0

Votes
Active
Hi,
The face number of body exported from CC is 13100,it can not be changed.
We need high precision(smoothing) character models in hdrp game(unity) ,the face number of FBX exported from CC is not enough....More
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Submitted by 1786570525

0

Votes
Not Reproducible
al querer llevar mi personaje al z brush me aparece un error y se me cierra el programa...More
  •  2
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Submitted by gomezpablo0597

0

Votes
Assigned
Steps to reproduce
1. Export obj nude character with bind pose
2. import into cinema 4d and export obj...More
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  •  1284
Submitted by megaoutput

0

Votes
Not Reproducible
Non-skinned objects will rotate 90 degrees when using a costum character pose after adding the object.
This is not a problem with the native CC poses....More
  •  3
  •  1284
Bug
Submitted by cocokins

0

Votes
Not a Bug
Hi, I am chauncey phillips
I hope this finds you well-
The suggestion that I have is to implement an in - game players choice customization so that we the game creators can outsource the duty of character creation to the player....More