1077 issues found

0

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Export G8 model in DAZ
Creates Head morph
1.Open CC3+....More
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Submitted by weili

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Active
Kia ora
I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths.
Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
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Submitted by Kiwi-Hawk

0

Votes
Closed
Hello!
I recently updated CC3 to 3.32 and I cannot get it to start. The launch splash screen comes up and then it crashes.
I have attached the CC3 Log file from that instance for your consideration. Any help would be appreciated....More
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Bug
Submitted by ProgrammerNextDoor

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hi just wondered if it is possible to get a normal map for the tile generator and a tiling slider for the decal tools, and are the link controls limited to the tool used or can they link tools? thanks, cool plugin...More
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  •  903
Submitted by Siverse

0

Votes
Not Reproducible
al querer llevar mi personaje al z brush me aparece un error y se me cierra el programa...More
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  •  902
Submitted by gomezpablo0597

0

Votes
Not a Bug
unable to rename avatar material names.
See attachement - body, head, arm, legs, tongue, nails - for none of them I can change the materials name
For accessories and clothes i can change the materials name...More
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  •  901
Submitted by windofwar.nn

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Active
Please provide a feature to sort all relevant, usable current content types (cloths, body parts etc), in a single folder. It is just time consuming, to have everything nested in several folders....More
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  •  901
Submitted by unit23

0

Votes
Not a Bug
Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character's realism. I have many Genesis 3 figures that I bought for my project and I would like to use them in Iclone. But I need to solve this problem first...More
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Submitted by Veneris

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Active
It would be nice to have a option to not check the delete hidden faces box when using the merge material option.
thank you....More
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Submitted by objectnull

1

Votes
Active
When building a clothes library, it would be great to have a material library with some tilable materials that can be reused between models, to keep the naming consistent....More
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Submitted by Attensi AS