1077 issues found

0

Votes
Assigned
For some elements when I export a model as an OBJ it does not export correctly. See the model in CC3 vs. the export in Blender. The element in question are the shoes....More
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Submitted by mchacon_662011

1

Votes
Active
Hey Reallusion Team,
simply thought, it would be awesome if you can replace the character base mesh and keep the cloth. not sure if this works somehow with cc3 right now or if its possible in the future.
but imagne you have multiple males and females. and instead of clicking each character...More
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  •  881
Submitted by spaehling

1

Votes
Not Reproducible
I converted one of my old CC3 avatars to CC3+ Saved project on my storage drive. Reopened later to revise the skin but when I opened the project again in CC the clothing was scrambled. I've noticed it only seems to happen if I save the project BEFORE I send it to iClone for animation. And...More
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  •  880
Submitted by godutch58

0

Votes
Not Reproducible
Every time I try to launch it it says "Failed to request user authentication, please contact technical support" I've tried reinstalling to no avail....More
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  •  879
Bug
Submitted by WildZooGuy

0

Votes
Not a Bug
I converted cc3 characters into cc3+ and they look blurry. I tried all the 3 options(original size, 2k,4k) and all of them have same issue....More
  •  4
  •  878
Bug
Submitted by Elyssa

0

Votes
Active
Hi,
I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making...More
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  •  876
Submitted by Procrastinator

0

Votes
Active
Hi,
The face number of body exported from CC is 13100,it can not be changed.
We need high precision(smoothing) character models in hdrp game(unity) ,the face number of FBX exported from CC is not enough....More
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  •  875
Submitted by 1786570525

0

Votes
Assigned
When I export an fbx model from CC3 it is in the A pose.
when I try to import the fbx from CC3 into Blender the action causes Blender to hang/freeze.
Then I have to use the "Task Manager" to shut Blender down....More
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  •  874
Submitted by subongo

0

Votes
Active
Hi,
I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My...More
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  •  873
Submitted by tobi.cornreborn

0

Votes
Not a Bug
When I import a cc3 character into unreal, the bones have their positions all messed up. As you can see from the pic. I have been using the default export profiles with mesh only.
I had to bring the model into Modo after exporting out of cc3 with the maya template and then bring it into ue4...More
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  •  870
Submitted by RowdyWabbid