When I export an fbx model from CC3 it is in the A pose. when I try to import the fbx from CC3 into Blender the action causes Blender to hang/freeze. Then I have to use the "Task Manager" to shut Blender down....More
Some customers are having issues with content i made and are getting failed to load errors. https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
Please develope more realistic content. CC3 is amazing and I would like to use it for movie, street scenes, art works or realistic scenarios. But - only extreme clothes are available, no everyday looks. You need a different designer team...More
Greetings, I found out that CC3 Base character vertices weight table is not symmetrical in the neck zone -- see pic. I did not tested all vertices so, to be sure, will be good if You will copy-paste weights of all vertices from one side to another....More
It would be nice add options on the skinning/mesh, depening on the use of a CC1/3 M/F character, instead of having to add it as a separate piece of clothing....More
Kia ora I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths. Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
I understand this could be accomplished when using the Goz feature and probably exporting to Obj but this should be built into the Edit pose UI so it doesn't break the workflow..ie stop posing, Goz, send back or export to obj & import as morph etc....More
software does not know which cc makes avatar to load correct cc. has been an on going issue.ct8 needs cc1 wont load cc2 headshot is an improvement yet does not correct ct8/cc/ic avatar issues...More
Dear Reallusion Team, we created a lot cloth and imported them into cc3. now we want to polish our workflow, back creating a packing script for our cloth inside maya. sadly we need to name all cloth the same. to do this always on the right spot, it would be awesome if the cloth came out from...More