Hi, I want to warn you that I have installed to try the latest pipeline version of Character Creator 3, but a strange thing happens that never happened and doesn't happen with other previous versions. It happens several times that windows 10 goes on tilt with blue screen, for example every...More
Can you please, please, make the autosetup for Unity and Unreal open source!!! Please let us make your tools usable for production of "real" games, so we can fix the broken auto setup pipeline our self, and add all the lacking features and options in that system... Best regards...More
This is closely relate to https://www.reallusion.com/FeedBackTracker/Issue/Texture-size-is-getting-reset-at-FBX-export This time if I Export an Avatar from CC as an iAvatar and specify low res texture (like 256), all cloth, accessories and hair assumes that resolution for the avatar in CC...More
Dear friends, I bought Summer Dresses for Ivonne, Rompers for Ivonne, Shorts & Shirts for Robert items. But unfortunately I can not use any of of them When I try to use them they show as if they are a trial version....More
Why is it not possible to apply a skin, hair or even eye shader wherever I want? Limitations like these make Character Creator a toy rather than a professional tool. It's frustrating that I always have to search for workarounds....More
When the editor is off smooth state renders normal. If wireframe was added to smooth mode intentionally it's really hard to see the smoothness of the mesh. I prefer to look at the lighting on the mesh as as more of an accurate guide as to how smooth the surface is when sculpting and is easier...More
In CC3 v3.4 when I export FBX clothed character for Unreal (or Unity) and choose to Include Motion --> Custom, there is no option to add additional motions....More
The problem is that in VR apps we are needing to use ForwardRendering for performance, meaning important things like subsurface scattering and HDRi lighting aren't available to us. I know baking that stuff in as color info isn't the real thing but much better than not having it at all. Right...More
When I use 'polygon reduction-object' ,the model shows some fracture surfaces. Before I did it,I checked origin model ,it is OK, no fracture surface. How can I fix it?...More