Hi please help i have all free assets and when i try to export it asks for export license. when i click on buy its free but there is nothing in cart! what is this? please fix this issue. i can not export my model wich makes no sense to use this program....More
GOZ is still importing with the stiff A or T pose instead of the Unreal relaxed A pose. I was told by support that it's supposed to be using the OpenA_UE4 pose for GOZ by default now....More
Hi, I am using a recent build of Windows 11 and whenever I open Character Creator 3, my Windows crashes during the splash screen of CC3. During Windows crash, I get an error code of VIDEO_MEMORY_MANAGEMENT_INTERNAL. I have tried installed reinstalling latest NVIDIA and Intel drivers but problem...More
So this is sort of an old bug refreshed. You all know about the issue when importing some character (Daz in that case) that the Eyes are not closing completely. Two known ways of fixing it:...More
It would help immensely if we could check out the Viseme to an audio clip in CC thereby adjusting the jaw, teeth, lips etc 'on the fly'before getting to iClone...More
When I export FBX with Unreal preset and choose to merge all materials, CC3 decides to randomly split some UVs into small pieces. This makes it very hard to predict the outcome of the exported texture and makes it nearly impossible to edit the textures after export. Some kind of preview option...More
When I start CC3 online, the SkinGen Plug-in shows up and the Premium Functions (for example: I´d like to load my own textures) are available. If I go offline with an open programm, I can use the Premium Function BUT if I go offline and I´m starting CC3, the Plug-in don´t show up and I can...More
I can't start the app, everytimes it says that i need to reinstall iClone and i have tried reinstall for a few times already but it's not working! Plz help! Thx...More
Please increase the maximum texture size allowed to 8192 (at least) when converting a character to Game Base (Single Material AND Multi-material). When exporting characters to Unity I am seeing a great loss in detail which I assume is due to the limit of 2K on the multi-material....More