When opening saved projects, some of the characters have massive bugs in the shader. Even if all the slots are filled and looks normal, The character looks completely off. If I reapply all the textures, it works, but it's very timeconsuming....More
After downloading the latest update of CC3, All our custom hairstyles disappeared. I noticed that the Hair is added to *Users > Public > Public Documents > Reallusion > Shared Custom* instead of the usual...More
I cant work in Character Creater 3.3. because I get continious a blue screen. Error is always with the bindfit.sys I don't now what it means but it starts when I want to load something (Item or project). Can you help me out?...More
Since the update to 3.3 when ever a slider is operated under the modify panel, it necessary to have to press the X key to return focus. Prior to the update sliders could be manipulated without the rotational/pan/zoom controls losing focus and constantly needing reselecting....More
When AutoSetupForUnity runs, it replaces the first line of scripting defines in the Unity player settings, instead of appending new defines. Of course this causes all kinds of compilation errors and other disasters as it deletes essential defines used by other assets and scripts. Please do...More
Going through the HEADSHOT VIDEO turorials , the main guy provides excellent audio and can be understood quite well even for non english customers (at least me). Against that certain videos (example: Headshot Plug-in Tutorial - Advanced Eye Editing - by 3Dtest ) are simply BAD. VERY Bad audio...More
Hi love CC3, But love it more if we could have an export update to GOZ, that could put the legs into an A-Pose as well as the arms, also to be able to export at a higher resolution, or be able to work and sculpt with a higher res, back and forth from CC3? Hope this is possible and that you...More
I was wondering if there is a way to close a characters eyes other than the appear closed option. I want to be able to export the character with closed eyes. But in the morphs i cannot find a slider for this. Edit: I found out how to do it. It's under - Edit Facial - Modify - Eyes - Eyes Blink...More
Export a RTX real-time optimized CC character to Omniverse as USD. Open in Machinima. "User must manually reduce the opacity threshold value in eyelash’s material"...More