Auto Setup for Unreal Engine does not work correctly in Unreal Engine 5.7.2. The plugin has been installed into UE 5.7.2, but when I import an FBX, the character/model does not seem to be recognized by the Auto Setup system. It is imported using Unreal’s standard FBX import workflow (i.e....More
Character Creator 5.05 has no UI scaling under the Interface category. iClone 8 has this setting under the Interface category. Please add this functionality. UI scaling would greatly enhance the readability of the UI....More
Issue: When importing a character into Unity, the mesh in the chest/armpit area becomes visibly deformed. The deformation looks like pinching or collapsing triangles and incorrect shading, especially noticeable during animation or certain poses. Steps to reproduce:...More
See the issue here in the blender pipeline GitHub, confirmed by the creator victor soupday: https://github.com/soupday/CCiC-Blender-Pipeline-Plugin/issues/103#issuecomment-3742050841 He wants to check with reallusion why is this happening now in CC5, shapekeys are ignored / bypassed, and not...More
CC5 will rarely start successfully. Splash screen opens, then quietly quits. I can get to to start by choosing to run as administrator and rolling the dice – it’ll complete initialization maybe 20% of the time, but remain unstable and crash after working a while. Nvidia drivers updated. No...More
I am writing to request assistance with an issue I am encountering in Character Creator 4(Including 5). I am currently working on a custom head mesh created within CC4 and CC5. However, a watermark has suddenly appeared on the mesh, and I am unable to use the GoZ function to export it to ZBrush...More
Have installed skingen premium as instructed by support but issue still persist. adjusting skin detail with head material selected adjusts the body. pls fix...More
Hi. I'm Reza Khojasteh, and I'm working in animation industry. we have big project now and we try CC for our pipeline but so far we couldn't use it....More
Hi. I've followed the auto setup tutorials to a tee but the auto setup plugin seems to only be generating Phong materials instead of Arnold materials and the auto rigging section also isnt working. This is even for the default character Aaron that I setup exactly like in the tutorial. I'm using...More
I'm having fun building some custom ActorMIXER presets to create even more character variations. However, it can get confusing when adding multiple variations beyond 1 or 2. I propose a helpful tooltip popup when hovering the cursor over one of the icons in the mixer wheel. Please see the...More