283 issues found

0

Votes
Not Reproducible
I have updated my work station with a new NVIDIA RTX PRO 6000 Blackwell Workstation Edition 96GB GDDR7 Graphics Card.
I can open CC5 but it freezes and crashes once I bring in a base character.
I have the latest drivers for my card....More
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Bug
Submitted by theLight

0

Votes
Released
I Think this is a bug.
After conducting various tests, I've proven that this phenomenon occurs in the new Autosetup 2.0 but not in the previous version, Autosetup 1.41. Could you please review the video?
This time, I prepared two Aeron models. One was imported using Autosetup 2.0, while the...More
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Submitted by gokomu

0

Votes
Active
I am using Character Creator 5 Trial and Headshot v2 to create a child character. After saving and reopening the project, the character mesh appears completely broken/exploded.
​Steps to reproduce issue:
​Open Character Creator 5 Trial....More
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Submitted by lallantopkahaniya

0

Votes
Active
Trying to import a Daz Character from Daz Studio to CC5 HD using transformer.
The issue happens to most of the G9 character besides the one used as example in the tutorial video, for instance HID Bel.
Followed to the letter the tutorial for importing G9 characters and baking textures into...More
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Submitted by nope_11

0

Votes
Not Reproducible
Hi.
In sequencer, using the Blueprint_CC_ContrlRig and hit simulate, a double character overlay issue occurs.
It happens when I render it too....More
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Submitted by gokomu

0

Votes
Active
I'm trying to create an expression library with one of my characters. I've setup several expressions using the Facial Profile Editor. But I'm having issues when I press the GoZ Expressions button. The Face Tools plugin is not selectable within ZBrush's Zplugin Tab which is where it is suppose...More
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Submitted by Pixel Self

0

Votes
Assigned
When modifying character morphs in CC5 and importing the exported files into UE5, the morph changes do not apply correctly. I am using morph changes from the Head shot category.
For example, even if I use Lip close Open to change the mouth morph and want to make the character's mouth open by...More
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Submitted by gokomu

0

Votes
Released
before release new version for Maya 2026, "Auto Setup for Maya" working well for Maya 2025 and 2024.
but now I found several error.
1 - "Auto Setup for Maya" has problem with AdvancedSkeleton Maya plugin....More
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Submitted by koulanaj

0

Votes
Not Reproducible
I am working in Maya 2026.3 and as in the tutorial I am using Aaron as an export test for the Auto Setup plugin for Maya.
The issue is that I am unable to get all the tabls in the Material Parameters tab, for Aaron I am unable to get the eyes, but for my own character it's even worse then I...More
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Submitted by fabio_246167

0

Votes
Released
The tearline for CC5 characters does not function correctly. When imported into UE5, any changes made to the tearline in CC5 are not reflected. Furthermore, adjusting Roughness or Opacity values in a Material Instance within UE5 produces no visible effect.
https://youtu.be/F8JwyqW_B1c...More
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Submitted by gokomu
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