284 issues found

0

Votes
Not Reproducible
What I want is to properly render animations using the Name_Rig_BP file located in the RIG folder.
Currently, after importing my character into Unreal Engine and creating a rig with the Rig plugin, I place the Name_Rig_BP file into the Sequencer, remove the BODY_RIG, and apply the animation...More
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Submitted by ryuradop

0

Votes
Not Reproducible
I went through the recent tutorial about exporting Xeno Girl from DAZ Studio and importing it into CC5. I created the fbx and 3 different obj files as instructed, put them in the correct places in the Transformer and it worked as shown.
I then exported and imported 2 other DAZ characters...More
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Submitted by AncientWire

0

Votes
Active
Hello,
I really love your software, however using it creates a ton of extra work!
I would like to suggest further export and processing options for meshes/textures/UVs/Materials and whatnot....More
  •  0
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Submitted by foy

0

Votes
Not a Bug
Currently, CC5 only supports seamless import of DAZ G8 and G9, but G2 also has a vast and excellent model library (such as VAM games). We really hope the developers can add a feature to import and convert G2 models into CC5 characters....More
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Submitted by 古月羊毛卷

0

Votes
Not a Bug
I’m getting the following errors in UE 5.6 when importing a character via FBX export from CC5 to UE. Screenshot is attached....More
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Bug
Submitted by Freshness34

0

Votes
Active
I'm currently trying to use the trial version of iClone character creator, i have all the system requirements, and I have tried everything, but my iclone cc won't open. I keep pressing open from the Reallusion Hub window, and nothing. I'm buying the program as soon as it opens, but I can't...More
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Submitted by euse0484

0

Votes
Assigned
Stretch suit jacket breaks when applying to CC5 characters.
Please fix this....More
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Submitted by gokomu

0

Votes
Active
I am working in Maya 2025 on a I9 Alienware beast with 64 gigs of ram.
I am trying to install your CC setup for Maya. 2024 did not install at all. I got the shelf installed in 2025 but returns an import error - line 4 bad magic number in autosetup main....More
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Submitted by walberganimation

1

Votes
Not Reproducible
Baking down to the body and everywhere else seems fine but when i hit bake the head always looks bizarre. Im using a Kevin base, ive then updated to the cc5 extended facial profile, I then add some HD morphs for that extra detail, I then brought the character through zbrush and back using face...More
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Bug
Submitted by christopherpaulparks

0

Votes
Released
Every time you try to optimize a character with a Beard type element, the software crashes and often even corrupts the original file.
Link to the project to reproduce the error:
see the file "link.zip" attached, it has a txt with a Google Drive's link....More
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Submitted by mleone20
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