I started with a cc4 character, converted him to cc5 profile. I then went to FBX export, and clicked the checkbox as I normally do for Convert Skinned Expressions to Morphs. But the fbx does not have the morphs baked down with the corresponding skinned expression. I have tried all three subdivision...More
If you adjust a slider's setting and then click "Undo," the focus on the screen moves from the slider you were working on to the first slider in the set you are working in. For instance, if I am adjusting a nostril slider that is 50 sliders down from the first slider in the nostril set, when...More
Hello, I’ve encountered an issue with CC5 characters in UE5. I’m using the v2.0 version of the plugin. When simulation/rendering is disabled, all facial movements (eye-closing, mouth-opening) work perfectly fine. However, once simulation is enabled, a double character overlay issue occurs....More
Hi. I've followed the auto setup tutorials to a tee but the auto setup plugin seems to only be generating Phong materials instead of Arnold materials and the auto rigging section also isnt working. This is even for the default character Aaron that I setup exactly like in the tutorial. I'm using...More
Following the Support TicketID 267281 here. The CC5's version is 5.03. Just open it, load Ariana Clothed and do InstaLOD > Polygon-reduction Wearables....More
Hello Reallusion. Love your products! I would like to put forward a suggested product which I believe would add value to your business. Would it be possible/feasible/viable to develop a "bodyshot" plugin, similar to headshot, but scans body meshes? Then the ability to attach to various heads...More
Hey, so, I'm on the trial version (in case that makes any difference). When I disabled the SkinGen editor I noticed the eyeshadow would disappear (and even look a different color from the skin), and couldn't figure out why, so started experimenting with different controls. Turns out, if you...More
When exporting character in FBX format with expressions and importing to Houdini that has footwear, the footwear seems to be throwing the points off...if you look at the screenshot below, you see what node I'm using.... if I use the import option in the File menu, everything seems fine, so...More
See the issue here in the blender pipeline GitHub, confirmed by the creator victor soupday: https://github.com/soupday/CCiC-Blender-Pipeline-Plugin/issues/103#issuecomment-3742050841 He wants to check with reallusion why is this happening now in CC5, shapekeys are ignored / bypassed, and not...More
I have a problem with Auto Setup For Maya 2025 plugin. Whenever I try to use it, the shader doesn’t get assigned properly. Unlike Blender, it doesn’t work correctly in Maya, so I have to fix it manually every time, which is really frustrating. I’m a professional Maya user, and if you could...More