286 issues found

0

Votes
Not a Bug
.Import model into unreal.
. Choose HQ Shader
. Get screen to import character....More
  •  2
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Submitted by Splatterbaby

0

Votes
Not Reproducible
Environment:
- Character Creator 5.05
- iClone 8.65...More
  •  1
  •  213
Submitted by kodaira_account

0

Votes
Active
I would very much like to the, very welcome, addition of randomization functionality in the character creation process of cc5 via ActorMixer be expanded upon.
Having the possibility for randomization across ALL installed morph sliders on a specific chosen facial and/or body part WITH the two...More
  •  0
  •  212
Submitted by Mushkateer

3

Votes
Active
Many assets imported from Unreal Engine and modern games use packed textures such as ORM (Occlusion / Roughness / Metallic) or similar channel-packed maps.
It would be extremely helpful if Character Creator allowed users to manually assign which texture channel (R, G, or B) corresponds to...More
  •  0
  •  212
Submitted by DomusLudus

0

Votes
Active
We created a cartoon character in ZBrush and brought it into Character Creator 5. We managed to rig the body, but we're having a lot of trouble with the face; we can't get the bones generated in CC5 to work in the animation.
We purchased your programs: one iClone and two Character Creators...More

0

Votes
Not Reproducible
I want to export in 4K as FBX and the window does not allow me to choose Target software (Unreal) and does only 2K textures....More
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Submitted by marco_069528

0

Votes
Not Reproducible
No matter what avatar I have loaded the Info section reports it as 5.90 feet. Resizing the avatar does not update the value....More
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  •  211
Bug
Submitted by mcmikexx

0

Votes
Not Reproducible
after creating the character, when I start adding animation or send it to Iclone8 the character's head and hair shrinks to half its size compered to the rest of body and clothing...More
  •  1
  •  209
Submitted by ma1wa2kep3

0

Votes
Active
I started with a cc4 character, converted him to cc5 profile. I then went to FBX export, and clicked the checkbox as I normally do for Convert Skinned Expressions to Morphs. But the fbx does not have the morphs baked down with the corresponding skinned expression.
I have tried all three subdivision...More
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  •  207
Submitted by christopherpaulparks

0

Votes
Assigned
Hi.
Casual High Top Shoes seems to be broken.
https://youtu.be/8HSH2gPSZO4...More
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Submitted by gokomu
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