1. Drag a base character into the workspace 2. choose Animation -> Create Script -Text to Speech 3. Enter the following sentence: "Der zwielichtige Dr. Franken wird dabei beobachtet, wie er seinen Chef, den Leiter des Instituts für Kirchenmusik in Wien brutal erdrosselt."...More
This would be very appreciated if the objects of the examples of your videos would be provided to facilitate the training. Your software is very good but very complex for a beginner. If we would have all the objects so you can use in your videos, it would be enormously simpler for our learning...More
Would be great if you could group several avatars/charachters together and save them. Then have the possibility to load them together as a crowd. Especially now that the CC3 can do low poly charachters....More
When sending a character from CC3 to iC, the whole character is overwritten. When having set up a character with custom morph targets, it is a paint to have to redo it, because you forgot to add something in the clothing. it should be an option to just send clothing, or just update clothing...More
I cannot install all the TGIF sale 2018 November products. I had issues with the following: Total Plants 2 - Shrubs and Flowers Nature Builder - Gardening Content...More
Hi, When doing my latest plug-in I would have loved to access attached objects (children of a parent object) - but this was not possible. The only related function available at the moment is SetParent....More
When you export something to FBX out of iClone and set max texture size value, all texture in iClone for that prop/avatar is getting reset to that value. Please fix....More
Please introduce an Octane Render plugin for iClone 7.8 (free, paid doesn't matter). I used it in DAZ Studio and it gives an excellent and better output. So I don't know why you guys at Reallusion are unnecessarily dilly-dallying with the idea of introducing an Octane Render plugin for iClone...More
(This is now fixed it was AVG firewall, please put somewhere that firewalls can block the connection to save time of others please) My kinect works with the kinect mocap plugin Xbox one v1.0, shows skeleton and calibrates. I have followed the instructions calibrate in xbox plugin then open...More
When moving a motion bone 40 units this aligns with the unit system compared with other objects. However, I only need to move a skin bone about 10 units for the same distance. I compare this using the same character, one rigged as non-human and the other as non-standard....More