Selecting "Expand Summary tracks and Close Others" should remove other tracks from view and not cause all sub tracks from not being shown unless reselected. You just need to close the motion track is sufficient, not the motion layer, not the gesture layer, not the Torso layer, not the Head...More
Please add the option to scale the Face Key Modify window so you don't have to scroll back and forth to see all the options for nose and mouth etc. It would be easier if you could see ALL the sliders for a category at once. It would be better still if you could detach (and reattach) all the...More
I can't seem to get past the "Transfer Files" step with the iClone 7.9 version. The file in question is nothing special, just a CC3+ character. After hitting the transfer button the normal command line window does its thing, then after about a minuet or so the screen locks up, I get the win10...More
Enhance facial animation capabilities and tools to enable... -Facial Action Coding System (FACS) based rig. -Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes....More
When rendering with Iray ( last update ), textures using Substance files are not computed. Result is a white object. Iray only takes into account texture images....More
Please introduce an Octane Render plugin for iClone 7.8 (free, paid doesn't matter). I used it in DAZ Studio and it gives an excellent and better output. So I don't know why you guys at Reallusion are unnecessarily dilly-dallying with the idea of introducing an Octane Render plugin for iClone...More
Lip-syncing of separate characters is easiest when each character has their own separate audio track with their own dialog isolated. This is easily done in any free audio software, and the tracks are easily loaded into Iclone. However, once the audio is applied refining lip-sync can be hampered...More
This behavior is typical for any version of iClone (including iClone 6 and 7). The Start(,) button takes a lot longer to move timeline scrabber to the beginning , than to move it to the end with End button. The more intense project is, the longer it takes to go to frame 0, while it does not...More