iClone 8.4 or Character Creator 4.4 after update not opening the programme , please help Processor Intel(R) Core(TM) i9-14900K 3.20 GHz Installed RAM 48.0 GB (47.8 GB usable)...More
Final test record (drivable) car animation in Unreal with Take Recorder and add character + animation (iClone to Unreal Live Link transfer motion) https://www.youtube.com/watch?v=B1IS0IeLcG0...More
iClone 8 show me an error when I try to enable physics to props (in this case, imported props from iClone 7). The prop I used is from my own RL Marketplace ( https://marketplace.reallusion.com/lego-dummy )...More
Doesn't matter what it is. Transform, texture, camera movement. Undo is likely to crash the app probably 30% of the time at this point. Also when re-starting, though the option to restore is given, it always fails and crashes iClone again. This has been a consistent issue since 8.0 I...More
Hi, Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone. This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
Since updating to 8.5 I am unable to cut expression clips without losing all my expression animation. When I attempt to cut an expression clip in two using Break in the right-click menu of a clip on the timeline the first half gets a strange new arrow icon and the second half loses all its...More
Hello, I’m currently using two workstation PCs, one equipped with an RTX 4090 and the other with an RTX 5090. I’ve attached screenshots that show the full system specifications for both machines....More
Hi. My name is Viachaslau. I am a user of your products CC and Iclone. I think this is a masterpiece and I am very grateful for your work. I would like to express my wish. In the CC and Iclone settings under Real-time Render Options I can specify the maximum texture size for real-time previews...More
I am exporting animations for a game engine (Unity), where the root is matched to the hips over the whole animation. I've read the tutorials and in "advanced fbx settings" I check Reset Motion Root" and export. Checking the resulting fbx, the root motion is not reset. It is keyed on every frame...More