996 issues found

0

Votes
Not a Bug
The texture in unreal engine is too bright and I don't fully understand why and when this is the case. Here is a good example that shows the issue:
https://forums.unrealengine.com/t/character-texture-and-rendering-looks-way-different-in-ue4/457605
In character creator, the textures seem fine...More
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Submitted by Mikay²

1

Votes
Assigned
1 add character to project
2 add basic idle animation
3 use acu lipsinc to create face animation...More
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Submitted by grafici

0

Votes
Released
After baking lookat target characters eyes are shaking
Export motion plus to libary or export as fbx and import to ue5
https://manual.reallusion.com/iClone-8/Content/ENU/8.0/55-MotionPlus/Body_Motions_Constraint_Keys.htm?_gl=1*r06gz5*_ga*ODY4NDE5ODQ2LjE2Mzc1ODQzNTE.*_ga_Q3FS71VPKC*MTY1NDg0Mjk3Ni4xNDYuMS4xNjU0ODQyOTk4LjM4...More
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Submitted by Levi528

0

Votes
Released
https://discussions.reallusion.com/t/iclone-crashes-when-export-toon-seagull/14372...More
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Bug
Submitted by toystorylab

0

Votes
Released
Trying to load any iMDExt file has the error shown in screen captures.
I have tried uninstall/install of Motion Director pack but the problem persists.
This seems to have happened after the Motion Director update....More
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Submitted by paro_3453

5

Votes
Active
Good evening friends, I wanted to see if you guys would consider looking into Mocopi motion tracking system. I believe it would help many upcoming animators to get into mocap if there was a live link with iClone 8 software....More
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Submitted by Supa Cinematics

5

Votes
Active
hey,
it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ...
its definitely game changer ......More
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Submitted by davood.kharmanzar

1

Votes
Assigned
iClone crashes when importing FBX files. When I import OBJ files, there is no problem! The problem is only with FBX!...More
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Bug
Submitted by nikofilm

0

Votes
Active
Please make a fresnel material shader if possible. Cause we can use it as an outline in a 2d look too. Its very important to apply outlines to specific materials and not to all of them as we can now with the toon shader options.
Also would be awesome a toon shader as a material, that you can...More
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Submitted by ahingel

1

Votes
Active
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work.
Secondly, the development of Unreal Engine plugins.
Plugins that work better in old versions give worse results...More
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Submitted by yepkoo