996 issues found

0

Votes
Not a Bug
NOTE: For some reason I don't see the option to mark this as a bug, which it is.
This is a reemergence of an old issue: when saving a project or some other item, the system lingers for a long time with the message "Creating thumbnail". Some users even have reported crashes.
This was resolved...More
  •  5
  •  649
Submitted by animagic

0

Votes
Not a Bug
I have saved a large number of my RLContent installers. Note that I have renamed the RLContent installers to identify the content which is being installed. (Don't think this causes any problem).
Many of my saved content installers don't execute at all. Others execute but only recognize Cartoon...More
  •  1
  •  649
Submitted by General Picture Animation

0

Votes
Not a Bug
Steps to reproduce:
- new project
- add character...More
  •  1
  •  646
Submitted by oberdoofus

3

Votes
Active
Steps to Reproduce the Issue:
1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender)
2. Converted this .fbx to a terrain in iClone 8....More
  •  3
  •  646
Submitted by cbrigham8

0

Votes
Not Reproducible
While in iClone 8
1. File>Import>import .iAvatar file.
2. get error message "Failed to load the file"...More
  •  2
  •  642
Bug
Submitted by mnm51862

0

Votes
Released
Hello support team,
i just updated iclone 8.12 to version 8.2. unfortunately rendering is no longer possible. At 4% the loading bar hangs and the large preview monitor is also no longer visible. It would be great if there is a solution in the short term. If i could install an older version...More
  •  5
  •  639
Bug
Submitted by w7media

0

Votes
Active
This problem occurs after a crash of iClone (version 8.12).
When I relaunch iClone, I get the error message shown in smart_gallery_error.png, stating:
"[CM 2] Smart Gallery not support multiple same programs to use at the the same time."...More
  •  0
  •  635
Submitted by animagic

0

Votes
Active
t-pose FBX exports to maya are going wrong. The T-pose from older Iclone version I have made before the latest update are currently still working, while if I try to export a t-pose from the current Iclone version and import it in maya, joints have bad values and the generated t-pose file also...More
  •  5
  •  631
Submitted by meletis3d

0

Votes
Released
Drag and drop the attached sample animations onto iClone 8 default 'Kevin' character.
Use animation 'HUMANIK_50J' with 'Maya' motion profile at 100fps,
and animation 'MIXAMO_50J' with 'Mixamo_ChXXCharacter' motion profile at 100fps....More
  •  0
  •  624
Submitted by Cted

8

Votes
Active
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible.
In either iClone, CC4 or both.
Thanks...More
  •  1
  •  619
Submitted by wintoons
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