1077 issues found

0

Votes
Released
slow work and crash with skin weights in selection mode...More
  •  1
  •  731
Bug
Submitted by sub figura

3

Votes
Active
The next software update should contain support for clothing and accessories to use UDIMs similar to how the body mesh can. If not in CC3 then in CC4! It's cumbersome to have to paint in Substance and the import feature not function properly, but to not even be able to have a workaround where...More

0

Votes
Active
My CC3 crashed every time I try to using autoLOD with the settings Merge UVs -> By Item. I've tried it by Type and it works but for some reason it crashes when I select "by Item" Their is no error message shown. Also I tried reinstalling cc3 without any luck....More
  •  2
  •  729
Bug
Submitted by snoogan1187

0

Votes
Assigned
Something has changes for the worse in the latest release.
1. This is easy to replicate and this is only happening in CC. Render a face with "Optimize with Full Screen Render" and WITHOUT Super Sampling. The render would come out squeezed horizontally. AS oppose rendering with "Optimize with...More
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  •  729
Submitted by 4u2ges

0

Votes
Not a Bug
The first time I encountered this issue, I thought is was my fault, but now I know it is a bug in the transformer.
When importing the character, the normal map is created incorrectly (see image)....More
  •  1
  •  728
Submitted by Mikay²

0

Votes
Closed
Hello,
Before the update we could export the Hair FBX into blender and adjust the weight maps using blenders editor and they would come back over when importing back into CC3.
After the update, this is no longer possible. The weight maps changes back over to default after importing back...More
  •  2
  •  727
Submitted by Dorothy Jean

0

Votes
Closed
Steps to Reproduce:
1. Download Character_Creator_3_Hub from Order Receipt link.
2. Double click on the downloaded file....More
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  •  723
Submitted by davidyalguien

0

Votes
Assigned
Steps to reproduce:
Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base.
- open Modify -> Morphs tab...More
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  •  723
Submitted by midix

0

Votes
Not a Bug
After downloading the latest update of CC3, All our custom hairstyles disappeared. I noticed that the Hair is added to
*Users > Public > Public Documents > Reallusion > Shared Custom*
instead of the usual...More
  •  1
  •  722
Submitted by Attensi AS

0

Votes
Assigned
Greetings.
When creating CC3+ morphs slider from FBX file I got an issue - CC3.32 incorrectly recognize positions of ToeBase and other Toe bones ("reset" them to the default Neutral base position) and also deform toes shape (to fit this bones positions).
To fix this issue I have to use two...More
  •  2
  •  721
Submitted by Vit3D