Your default models have poor proportions and very large breasts. I suggest using more model proportions from my file. https://dropmefiles.com/QHPOj...More
Create a character and then used modify (material list) highlighted skin head, body, arm, leg & nails. Right click Base Color for Adjust Color and make character green. If you then apply a Full Skin, Realistic Human Skin you can no longer change the base color....More
Headshot poorly recognizes depth (profile) of face. It is inconvenient to work with the profile during correction. It would be nice if the Headshot had a front mode and a profile. And no texture projection mode. And I must say that you are great....More
Using the export to FBX functionality I'm getting a pop up that appears saying 'FBX Export Failed'. The fail message with no real explanation could do with being updated with meaningful user feedback as I'm pretty sure that the export process is failing because of the length of the file path...More
It's great to use this "Character Creator 3" software, but some things are missing and one of them is that the character must be the same size as the Unreal mannequin, with exact or approximate measurements, whether it is a male or female character, because the user loses a lot when trying...More
Hello there, I understand that you can load Motion Libraries in Character Creator but scrolling through the motions is not possible. I'd like to suggest being able to Scroll through the motions as the motion libraries can be very useful as a base for posing the characters and will speedup...More
I want part of my decal to have a "true" transparency, but I cannot get it. First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1) Decal system should do the same. But it does not. Even if I slide alpha...More