Once trying to update back a model to CC5, the button is greyed out in Zbrush 2022, it worked fine from CC4. Also Whenver sculpting on the base design, no expression active, all the sculpt disapears whenever switching some expression on and off again, the base sculpt gets reset, lost, if sculpting...More
I spent a lot of money to get version 54, even though it was stated to be free. I used it 3 times, but although my hardware configuration is expected to be more than sufficient to character creator 5, the program crashes very often, practically, sooner or later, all the time, so I went back...More
Steps: 1. Import a mesh of the character in FBX format. 2. Turn on AccuRig and do the rig following the guides. I have adjusted the position of the bones to fit my character....More
Hello Reallusion Team, in cc5 i do not have hair physics. When i bring the character to iclone the hair have physics.When i try to bring the character to unreal engine the physics are gone. Why is that so?...More
I have a CC3+ character with a CC4 extended facial profile in my scene. I previously exported the character to unreal in CC 4.5.4 without issue; I’ve upgraded to CC5 and the same project now refuses to export via FBX in any way; “Send to iClone” function is ignored; File → Export → FBX using...More
I work with ZBrush and I thought it would be interesting to try putting one of my characters into Actormixer. The problem is that when I rig my character, AccuRig doesn't work. The bones don't seem to connect to the mesh and only seem to connect a little at the knees. When I do the animation...More