286 issues found

0

Votes
Released
Imported FBX file from DAZ. (Genesis 9 figure)
Model imports successfully via Transformer to CC3+ model.
To make the model look better, as advised by YouTube tutorials, I tried to replace the custom eyes and teeth with CC4/CC5HD eyes and teeth. Both assets are misaligned offset above the nose...More
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Submitted by Leodegrance

0

Votes
Not Reproducible
I spent a lot of money to get version 54, even though it was stated to be free. I used it 3 times, but although my hardware configuration is expected to be more than sufficient to character creator 5, the program crashes very often, practically, sooner or later, all the time, so I went back...More
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Bug
Submitted by OldFatherThames2

0

Votes
Released
Dear Reallusion Support Team,
I am writing to report an issue with project file thumbnails that occurred after I upgraded from Character Creator 4 to Character Creator 5.
Following the uninstallation of CC4 and the installation of CC5, I have found that all new projects saved in CC5 only...More
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Bug
Submitted by wintersteinmerano

2

Votes
Active
Sadtly the link that connects Character Creator to ZBrush is still having issues. Even after reinstalling Hub, CC, and ZB plugins. It looks like the CC plugin is not running, but ZBrush to CC is working, so it should be something with the directories. Please fix this issue; multiple users are...More
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Submitted by danielmaverickplus

0

Votes
Not Reproducible
Hi... I did alottt of testing.. and almost all my characters that were working JUST fine with cc4 exports to unreal thru iclone LLink, now do not... they crash unreal EVERYTIME... after alot of tests with several characters i was able to track the issue to the head normal map... if i remove...More
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Bug
Submitted by nildoessa

0

Votes
Released
1. When launching Skin Gen for G9, there is a message that says the UVs failed to load. Please see the attached image, which I retrieved from this thread: https://discussions.reallusion.com/t/genesis-9-uv-support/14998/3
2. Even if you do reassign the G9 UVs, assigning the Daz textures has...More
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Submitted by SCE

0

Votes
Released
Zbrush scaling unavailable in both CC4 and CC5. Please fix asap. It’s impossible to use tools like dynamesh without it....More
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Bug
Submitted by sunlikevoid

0

Votes
Released
There is an incorrect mesh of the toe nails of imported Daz Genesis 9 characters.
Steps to reproduce the issue:
Import a Daz Genesis 9 Character using the transformer ( I have tried this with multiple Daz Gen 9 characters)...More
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Submitted by amarbay

0

Votes
Active
Hi. The Manual says that to use ARKIT blendshapes the Accuplips and ExPlus profile should be used (Point 2 on this page: https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/08_Animation/Creating-Character-with-ARKit-Profile.htm ), but in the current version of CC5 that profile...More
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Submitted by mike_140801

0

Votes
Closed
Importing the following model into unreal engine crashes the editor with the following error
Model: https://drive.google.com/file/d/1xNf29op3TAfPamavrE51CaIAJ0m8e_u5/view?usp=sharing
Error:...More
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Bug
Submitted by Nehon
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